Yeah, I can definitely plot a story revolving around the day-to-day experiences of rush and academic pressure around the player.
heheharsh
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Hey, thanks for trying out the game! Yes, I didn't have the time to complete the rest of this level. I was planning to either end the level there and transition to another, or extend it further to a railway station. Currently planning to learn more about enemy spawns and behavior as it seems to be lackluster in my game. Any feedback or advices would be highly appreciated!
I liked the fact that in this version of Flappy Bird the player has more control. I just quit the game halfway on Level 2 due to skill issue and it is already my favorite level! Would recommend changing the death/impact sound only to be played once when the player hits something, instead of playing every time. That main menu screen is just so pleasant to look at!